However a valve hardware survey found that of those adopting the htc vive 81 5 percent were using room scale vr with the minimum required space at 2 x 1 5 meters.
Vr minimum room size.
The maximum area with four base stations is up to 10 m x 10 m 32 ft 10 in x 32 ft 10 in.
Room examples what are the space requirements of the vive.
For room scale vr you will need a minimum of 2 meters by 1 5 meters of free space 6 5ft x 5ft and the maximum distance between base stations is 5 meters 16ft.
The two lighthouses that track your movement cannot be more than 5m 16ft apart.
The instructions detail the minimum amount of space you ll need to enjoy the steam vr room scale tech which allows you to walk around in virtual reality and have that fully immersive vr.
Steamvr also supports standing only vr which is simply defined as a 1 meter diameter circle.
You really want at least the suggested minimum of 7 by 5 feet.
Some vr content is designed to scale based on the play area size effectively giving the best experience to players with a large play area while still supporting a smaller minimum size.
A lot of steam vr games have a minimum of 2m x 1 5m or 2m x 2m so aiming for that would be best.
For room scale setup a minimum play area of 2 m x 1 5 m 6 ft 6 in x 5 ft is required.
For example a 3 5 m x 3 5 m around 11 ft 5 in x 11 ft 5 in space.
The valve partnered htc vive comes with the dual lighthouse laser tracking room scaling solution which set the standard in room scale vr.
There s no minimum for seated and standing experiences.
Vive requires a minimum play area of 1 5m by 2m or 5ft by 6 5ft.
This thread is archived.
Room scale vr requires a minimum of 2 x 1 5 meters but vr applications may specify a larger minimum required size.
Some games require much more up to 3m by 3m.
Movement within a diagonal area of up to 5 m 16 ft 4 in is supported.